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Joystick Settings

Settings → Joystick configures a USB gamepad or joystick for jogging and machine actions (Home, Set Zero, etc.).

Enable gamepad support

Enable gamepad support — Turn joystick/gamepad control on or off. When off, the rest of the options have no effect.

Gamepad connection location

Gamepad connection location — Where the gamepad is plugged in.

  • Server — Gamepad is connected to the machine running the AxioCNC server. Best when the browser and server are on the same machine. Server-side gamepads are supported on Linux only.
  • Client — Gamepad is connected to the machine running the browser. Use when you control AxioCNC from a different PC (e.g. tablet). You may need to press a button on the gamepad while the page is focused before it’s detected.

Select gamepad

Select gamepad — Choose the device from the list. Use Refresh to rescan. The UI shows Connected or Disconnected for the selected device. Test opens a dialog to verify buttons and axes.

For Client, press a button on the gamepad while the Settings page is focused so the browser can detect it.

Analog stick configuration

Maps each stick axis to an action:

  • Left stick X — e.g. Jog X axis.
  • Left stick Y — e.g. Jog Y axis.
  • Right stick XNone, Jog X, Jog Y, Jog Z, or Feed rate.
  • Right stick Y — e.g. Jog Z axis.

None disables that axis.

Analog settings

  • Deadzone — 0–50%. Inputs below this are ignored (reduces drift).
  • Sensitivity — 0.5×–2.0×. Response curve for stick input.
  • Max XY jog speed — 100–10000 mm/min. Speed at full stick deflection for X/Y.
  • Max Z jog speed — 50–5000 mm/min. Speed at full stick deflection for Z. Often set lower than XY.

Axis inversion

  • Invert X, Invert Y, Invert Z — Flip stick direction for that axis when it feels reversed.

Button mappings

Button mappings — Assign each gamepad button to a CNC action:

  • Jogging — e.g. Jog X+/−, Y+/−, Z+/−.
  • Machine control — Home all, Emergency stop, etc.
  • Zeroing — Set zero (all or per axis).
  • Spindle — Spindle on/off.
  • Speed — Slow/fast jog.
  • Emergency — E-stop.

D-pad buttons can be mapped separately (e.g. to jog directions). Use Test to identify button indices, then set each mapping in the table.

Next steps